Megafans
MegaFans is the world’s first mobile esports platform that integrates Web2 and Web3 technology to provide fun monetized game experiences. It also enables players to take part in multiple online tournaments for real world rewards, including cryptocurrencies. MegaFans connects developers, gamers and brands in one ecosystem and smoothly transitions the gaming universe from offline to blockchain while offering a perfect experience for eSports lovers worldwide.
Project Goals and Objectives
With an easy and intuitive transfer over to Web3, MegaFans aims to solve gamer pain points such as user retention and monetization with its Web2 user experience. Game developers and brands can lower acquisition costs and maximize engagement on the platform. The platform is designed to drive scalable and seamless user onboarding into the Web3 whilst amplifying the overall gaming experience.
Tokenomics
MEGABUCKS ($MBUCKS) is the main token of the MegaFans ecosystem used for rewards and staking. 45% of net profits reserved for buyback of tokens and distributed to genesis NFT and $MBUCKS holders. This aligns token supply and value over time, with additional benefits for users who participate, fostering a robust, valuable ecosystem for investors and gamers alike.
ICO Information
MegaFans has completed a few rounds of funding to date with a total of $1.52 million raised. Tokens were priced at $0.14 at their IDO on EnjinStarter in Jun 2024 at a $14M pre-valuation. The BSC tokenomics includes a 15% TGE release, with a vesting scheme of five months total daily vesting to allow for fair and strategic distribution of tokens.
Technology Features
MegaFans API and SDK is compatible with Unity and HTML5 and all leading gaming platforms. Huawei and Samsung app stores have access, compatible with Android and iOS The offering connects the leap from Web2 to Web3 with accessible products by gamers and developers alike but also an interface for everyone else who wants to onboard and monetize their time.
Team and Leadership
MegaFans team includes great professionals like CEO Jeff Donnelley, and CTO Colin Bracey. They have tremendous experience with gaming and other technologies that drive innovation and strategic growth in the company. Driving this is the platform's insight into what users want, along with what they are delivering on their Web3 promise that will be the first mobile esports project built on their terms.
Roadmap
MegaFans is also well on the way to growth. From 2021 to 2023, it beta-tested its platform across various gaming titles with 700,000 users. Tusk aims to have over 1 million users and $250,000 in monthly recurring revenue by 2024. The goal of the platform is to further establish itself as mobile esports leaders, with 100+ games and 10 million users by 2026.